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Subject: Re: Ferret won - increments needed...

Author: Charles Milton Ling

Date: 16:37:41 03/27/99

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On March 27, 1999 at 19:07:30, Mark Young wrote:

>On March 27, 1999 at 18:34:14, Lawrence S. Tamarkin wrote:
>
>>Ferret won its match against Wilder 2-0 on the ICC on 3/27/99.  Wilder appeared
>>to have some winning possibilities in the 2nd game as White.  He declined to
>>take the draw that was available by force, and wound up losing in the time
>>scramble that ensued.  I agree with all the people who were suggesting that
>>computer programs have become such killer's at this G/30 stuff that some kind of
>>increment is in order for the human when this kind of match takes place.
>>
>>
>>mrslug - the inkompetent chess software addict!
>
>I don't understand the logic, why should the human player get increments when
>Playing g/30. If computer are now stronger then the human GM's at G/30, its time
>for the Grandmaster to agree to play at standard time controls. It has been
>clear for some time now that only a very few and best grandmasters can play the
>best micro computer programs at fast time controls such as G/30 and below and
>have any hope of winning a match.
>
>Again nice job Ferret and Bruce, and its time for the Grandmaster to play "real
>chess"

My suggestion (and I doubt it is new) is as follows.  The computer profits from
being able to move "in no time at all" (in the second game, I believe Ferret
used about 1 second for the dozen moves before it was out of book).  Give the
human 2 seconds per move to compensate for this.  (No increment for the
computer, of course.  Probably difficult to set up on the servers, though, I
just realized.  Hmm.)  This won't really change anything fundamental, I honestly
believe, but it seems a bit fairer to me.  (E.g. compensation for the phenomenon
just mentioned, human cannot lose dead-drawn endings...)
$0.02
Charley



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