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Subject: Re: What i would have wished!

Author: Rolf Tueschen

Date: 16:08:15 12/24/05

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On December 24, 2005 at 11:18:44, Uri Blass wrote:

>On December 24, 2005 at 10:56:25, Thomas Gaksch wrote:
>
>>it is very difficult for me to describe this in english.
>>first of all i want to clarify, that i always thank fabien for his great program
>>fruit and everything he did for computer chess. an of course he is a great
>>programmer and a great person. no doubt about that. i have never said anything
>>else. i also have never said that i am the great programmer and that toga is
>>full of new ideas. i have also never said that fruit wouldn´t be as strong as it
>>is without toga.
>>i just read the comments from ryan, uri, tord (programmers) and others about
>>toga and i am very dissapointed from their statements. but i think there are
>>some facts.
>>first of all the most important fact is playing strength.
>>CEGT 40/40 Fruit 2.1 = 2713 ELO
>>CEGT 40/40 Toga II 1.1 = 2767 ELO
>>CEGT Blitz Fruit 2.1 = 2703
>>CEGT Blitz Toga II 1.1 = 2767
>>and if you critizise me that i only wrote 47 lines of code for this improvement
>>than i think that is not a negative point. not the quantity of lines is
>>important.
>
>I agree that it is not a negative point.
>I did not attack you in my posts and I only defended fabien against attacks that
>claimed that you are better programmer than him.
>
>
>>and if you critizise me that i invented nothing new than i can only say that it
>>is true. why should i invent something really new, if it is possible to improve
>>fruit with known techniques.
>>you say that it is so simple what i have done. thats partly true. but believe me
>>or not i invested a lot of time in testing und finding the right techniques
>>which improved the playing strenght so much. if everything is so simple and fast
>>to implement, why hasn´t done it fabien in fruit 2.0 or 2.1? i think fabien
>>hastn´t done it, because he didn´t believe that these techniques would increase
>>the playing strength so much. there is absolutely no doubt about it that it
>>would be easy for him to do that. and it is 100% clear that he never used toga
>>code in fruit. but i think i showed him the techniques which worked in fruit
>>very well. so he saved a little bit time in testing this things because he saw
>>in toga that it will work.
>>i also said that i would never release a clone if it is not better than his
>>original. so if ryan writes derogative about toga than i only can say "do it
>>better". but you release one beta after the other and no beta is really stronger
>>than toga 1.1. so you see it is not so simple to improve an existing engine like
>>everybody thinks.
>
>I am not sure if you are right here
>
>http://www.husvankempen.de/nunn/ratingall.html
>
>8 Toga II 1.1 2768 15 15 1319 60.8 % 2692 37.2 %
>12 Gambit Fruit 1.0 Beta 4bx 2743 39 39 229 51.5 % 2733 26.2 %
>
>The statistical error of Gambit Fruit 1.0 Beta 4bx is still too high to claim
>that it is not better than TogaII 1.1
>
>Uri

Good to see that you made this point, Uri. After reading Thomas one could think
that the difference found between Fruit and Toga of 50-60 points is a proven and
iron law. Also regarding the known fact that a newer version of a program is
_always_ "better". So - basically I cant understand this. If the author of the
original program would improve something the program would _also_ get better
results. What is the point of the whole debate? I mean the positive aspects.
(While we want to forget about the negative ones for good reasons.) Could you
give your personal view on the topic, please?



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