Author: Stuart Cracraft
Date: 18:12:01 12/28/05
Go up one level in this thread
On December 28, 2005 at 15:22:56, Roman Hartmann wrote: >I just added mobility to my eval and while it kills my kN/s (brought them from >1000kN/s down to around 100kN/s) it doesn't seem to hurt the play. But I guess I >have to let it play some games first before I make a conclusion. If it's >improving the positional play without causing too much tactical dammage I will >add a stripped down movegenerator for mobility as I have now quite some overhead >having a legal-move-generator with incremental eval (means the eval is in the >movegenerator). > >Thanks for your experiment. > >Roman Good point - I stripped out move list sorting and SEE calculation for my move generation used in the mobility function. The program plays into better positions in Arena against other programs. Practically it seems useful from a real-game perspective. In test suites, the results are not greater than 1% worse on a standard tactical suite. For me, the above is enough to include it in the permanent program, regardless of its effect on nps. Nps is a marketing term not useful for comparing programs! Stuart
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.