Author: Robert Hyatt
Date: 19:22:16 02/14/06
Go up one level in this thread
On February 14, 2006 at 17:14:09, Albert Silver wrote: >On February 14, 2006 at 16:39:50, Rolf Tueschen wrote: > >>On February 14, 2006 at 16:36:32, Albert Silver wrote: >> >>>On February 14, 2006 at 11:52:23, Robert Hyatt wrote: >>> >>>>On February 14, 2006 at 11:45:30, Duncan Roberts wrote: >>>> >>>>>On February 13, 2006 at 13:48:48, Robert Hyatt wrote: >>>>> >>>>>>You are missing a major problem. Many professional engine authors have posted >>>>>>here, and answered questions, and the like. But you have _not_ seen them >>>>>>discussing marketing ideas, nor beta testing results, nor any of the other >>>>>>"behind-the-scenes" activities that go on the the life-cycle of a professional >>>>>>chess program. >>>>>> >>>>>>That's the difference here. The discussions ventured off into the "would you >>>>>>rather pay for a single copy or a subscription to multiple updates?" and so >>>>>>forth, which _clearly_ do not belong here. >>>>>> >>>>>>That's that part of this that has gone over the top. All the games played by >>>>>>Rybka are fine. I can skip 'em if I am not interested, but they are about >>>>>>computer chess. >>>>> >>>>>changing the subject slightly, I would value your opinion on Rybka. Is it as >>>>>good as people say it is. ? any comments generally about its strength. >>>>> >>>>> >>>>>duncan >>>> >>>>I'm really the wrong one to ask. Crafty has been on ICC sporadically the last >>>>few weeks, because of the offline testing I've been doing. So I have not had >>>>the opportunity to watch very many games to develop an opinion about what Rybka >>>>is doing better than everyone else... >>>> >>>>Eventually I will start looking at ICC games and then perhaps will begin to see >>>>what sort of "trends" I notice. >>> >>>It won't take many games to spot a few glaring ones. IMHO. >>> >> >> >>Mod objection! >>Dont speak in secrets! >>Speak so that even Rolf understands what you are saying. >>Otherweise beheading should be appropriate. >>Rolf [= 5 sentences] > >:) The secret is more in 'how' Rybka does what it does differently. Seeing part >of 'what' it does that is different from other programs won't take many games to >become visible. > > Albert \ I've found that the "how" is pretty easy, once the "what" is found. There are a couple of passed pawn issues I have already noticed and even done a few changes for myself...
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