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Subject: Re: How do other programs handle check extensions?

Author: José de Jesús García Ruvalcaba

Date: 16:16:15 05/04/99

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On May 04, 1999 at 15:59:25, KarinsDad wrote:

>On May 04, 1999 at 15:03:01, Dave Gomboc wrote:
>
>>On May 04, 1999 at 11:26:29, KarinsDad wrote:
>>
>>>I was wondering how deeply most programs extended the search at a given ply for
>>>check.
>>
>>Maybe a simple fixed multiple of the depth you are searching to is sufficient in
>>practice.  2 or 3 or something.  You could experiment to optimize it.  There's a
>>lot of useless checks sometimes, but there's often a correct sequence too.
>>
>>>I implemented singular extensions, check extensions, and capture extensions into
>>>my code last night, but ran into the problem of check extensions potentially
>>>expanding the extensions into near infinity.
>>
>>I believe it. :)  Did you implement PV or FH singular extensions (or both)?
>>Have you experimented with your margin at all yet?
>
>I do not understand these terms (if you could please explain them; I haven't
>been doing this type of stuff for long). There are two types of singular
>extension that I perform. The first is that of extending a move when it is the
>only move available (real simple). The other is that of extending a move when it
>is significantly better than all of the other choices. The determination of the
>significance varies in the search. Is this what you mean by margin? In any case,
>I probably need some work here.
>
>KarinsDad :)
>

	I think PV stands for 'preferred variation' and FH for 'fail high'. But I do
not know how or why are these kind moves singularly extended (or if it improves
playing strenght).
José.

>>
>>>How many checks do most programs consider is enough when extending?
>>>
>>>Thanks,
>>>
>>>KarinsDad :)
>>>
>>>PS. Will, we realized that our nps is way off. We were compiling the code in
>>>debug mode as opposed to optimized mode. So, our 100 knps went up to 209 knps.
>>>Duh!
>>
>>Doh! :)
>>
>>Dave



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