Author: KarinsDad
Date: 08:29:24 07/12/99
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On July 12, 1999 at 06:47:48, Andrew Williams wrote: [snip] > >I'm not trying to "drop out the chess half" of computer chess. I just >think that talking about which human player is going to play in which >upcoming tournament is *completely* off-topic in this forum. This forum >works very well because the vast majority of threads are about computer >chess. I think we should all try to keep it that way. > >Best regards > >Andrew BTW, I was being a little facetious here, but the point is valid. EVERY superGM game should be analyzed move by move by the programs in order to determine whether or not the programs have any chance of coming up with the same move. It is only by understanding why superior human players make a given move that one can start to understand how to improve the programs beyond their 1700 level chess playing knowledge level of today. The reason that I say 1700 (probably a high estimate) is that programs do not have REAL sophisticated chess knowledge in them. If I could calculate 100 kNPS, then I would be about a 2600 or 2700 player as well. The only way to get programs better is to understand the best moves of the best players on the planet. To do that, you should be talking about the games and tournaments of those players. To draw the line between the superGMs and the programs / hardware / algorithms / cctournaments is to limit the breadth of where you can actually go with computer chess. Why should we limit our minds? KarinsDad :) PS. An interesting experiment may be to limit various programs to 6 ply (the average distance an average player may search) and see how well they perform. From this, a rough estimate of a given program's chess knowledge level could be made. This experiment has probably been done before at various ply. Does anyone know whether it has been done and what the results were?
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