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Subject: Re: Viability of Linux as Chess Platform

Author: Vincent Diepeveen

Date: 16:41:35 07/20/99

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On July 20, 1999 at 18:14:57, Dann Corbit wrote:

>On July 20, 1999 at 17:58:34, Robert Pawlak wrote:
>
>>I'd be interested to hear what some of the people directly involved with the
>>development of chess software think about Linux.
>>
>>Specifically, do you think that it is now/will be a platform worth developing
>>for. From a layman's standpoint, I would think that it would not be too
>>difficult to port an engine written in ANSI C over to Linux, then use Tkl or
>>something like it to build an interface.
>>
>>Also, do you think that the development tools are sufficiently mature to
>>undertake something like this?
>There are already a large number of very good chess programs for Linux.
>Crafty and Phalanx spring to mind.  With an xboard front end, they have an
>interface that is second to none also.
>
>>But, I realize that not all engines are coded in C... As a side question, what
>>is the percentage of chess engines coded in C, and in assembler?
>Most chess programs are written in C, with smaller numbers in C++, Pascal, BASIC
>and Assembly.

majority of commercial chess engines is still assembly, although
that's slowly changing to C.

Majority of *all* engines is C. Like 9 out of 10 are in C.




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