Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Winning Chances vs Material/Positional Evaluation

Author: Chris Carson

Date: 06:46:58 07/29/99

Go up one level in this thread


On July 29, 1999 at 09:29:32, Robert Hyatt wrote:

>On July 29, 1999 at 08:25:58, Chris Carson wrote:
>
>>On July 29, 1999 at 07:16:32, Amir Ban wrote:
>>
>>>On July 28, 1999 at 18:16:24, Dann Corbit wrote:
>>>
>>>>On July 28, 1999 at 17:50:51, Kristo Miettinen wrote:
>>>>
>>>>>The position is the opening array, all pieces in their initial positions. The
>>>>>explanation about the eight pawns makes sense, intending to steer Crafty into
>>>>>open waters (on the assumption that the opponent is human?)
>>>>>
>>>>>I was looking into this on a whim, as I use the advantage of White in the
>>>>>opening position as my quantum of positional value (on which scale the value of
>>>>>a pawn is 6 quanta for me).
>>>>Here is the C.A.P. record for that position.
>>>>
>>>>rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - acd 15; ce -7; pv e4 e6 Nf3
>>>>Bb4 Nc3 Ne7 Bc4 Nbc6 O-O O-O d4 Bxc3 bxc3 Na5 Bb5; pm e4; id "C.A.P. 4028";
>>>>
>>>>I bet you never knew crafty was French.
>>>>
>>>>Crafty thinks it is behind by 7 one hundredths of a pawn.  This is obviously
>>>>conservative because white has a tempo at least.  But I don't think that it is
>>>>grossly inaccurate.
>>>
>>>A correct evaluation is one that matches the winning percentages of the
>>>position. I think white has about 54% in serious play, and if so the evaluation
>>>should be about +0.20.
>>>
>>>Amir
>>
>>Amir,
>>
>>Interesting point.  If I read you correctly, the "Evaluation" should match
>>the winning changes.  This is not the way most programs "Evaluate" a position.
>>Granted that a higher "Eval" by a program should mean a higher "Chance" to
>>win, it is normally not a "Percentage" based on results.
>>
>>I have thought that this might be a better method of "Evaluation", some
>>programs do use a "Percentage" (Crafty) for opening book moves, but not
>>for middle game or end game positions.
>>
>>Any thoughts on how to incorporate "Percentage" into the "Evaluate" function
>>of a program (knowledge)?  Perhaps a "Percentage" "Evaluation" for positions
>>and endgames as a part of the learning (Crafty might be able to do this)
>>would be useful.  Any comments?
>>
>>Best Regards,
>>Chris Carson
>
>
>I disagree.  Evaluations are not 'absolute' any more than FIDE Elo ratings are
>absolute.  The correct evaluation is the one that lets you _win_ 54% (or better)
>of the games from the opening position.  Whether the starting score is +1.00 or
>-1.00 is immaterial so long as you choose the best move(s) by using those
>scores...

I agree with you, this makes the evaluation relative to the program/version
that is doing the evaluation, thus a +0.3 may have a different meaning
for program x than for program y, but is irrelevant as long as the
best move is choosen by the program using the score.

Best Regards,
Chris Carson



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.