Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Very Easy, add "extra" time to human clock for ave. opening moves! +

Author: Terry Ripple

Date: 00:52:34 08/25/99

Go up one level in this thread


On August 25, 1999 at 02:57:01, Terry Ripple wrote:

>On August 24, 1999 at 21:42:38, Robert Hyatt wrote:
>
>>On August 24, 1999 at 17:55:12, Terry Ripple wrote:
>>
>>
>>this is true, of course, but I think the point is twisted too far.
>>
>>I was at a conference in 1984 and we got into a discussion of the "Turing
>>test" and so forth (ACC4 in London, I think).  The presenter (artificial
>>stupidity was the title) made some comment and I challenged him on it.  He
>>gave a position to Cray Blitz after his talk, and it instantly said "Mate
>>in 12 (or something similar)" and he said "it just flunked, because _no_
>>human could find a mate that deep in a fraction of a second."
>>
>>I told him I thought that was definitely a form of "artificial stupidity"
>>but he was exhibiting it, and not my program.  Because the entire _point_ of
>>using a computer is to do things _faster_ than a human, not slower.
>>
>>But you get the point...  trying to make a computer emulate a human is not
>>a reasonable goal.  Trying to beat all humans certainly is one...  But trying
>>to make it make the same mistakes humans make?  waste time like a human does?
>>All seems like something from "Alice thru the looking glass" IMHO.
>-=----------------
>
>I do see your point and believe a portion of your statement if this is your only
>goal to crush the human on the board as we all know that it can already do a
>pretty good job of this to most of us!
>  I don't believe that a computer should be programmed to waste time, but what
>is wrong with making it a fair game? Humans can't physically input a move as
>fast as the computer does, and so why not make it a fair game and implement a
>second off of its clock each time it makes its move so it can be a more
>realistic and more pleasurably game for us "woodpushers".
>
>Regards,Terry
>>
>>:)
>>
>>
>>
>>
>>
>>
>>>Just check out several of your own games against your favorite program to see
>>>how many seconds per move you are using and take an average and do this for
>>>blitz and standard controls, then you can just add this amount of extra time to
>>>your own clock for the particular time control you took an average of!
>>> I'am sure there are players already doing this so this is nothing new. I think
>>>this is especially a more fair way of playing against the beasts as most of them
>>>don't lose any time in the opening.
>>> There is another point to make which is that the beast gives back alot of this
>>>time that it gained in the opening stage by using up several seconds for a move
>>>that is very obvious to a human that will use only one second. This happens alot
>>>of times where there are checks and there is only one or two obvious moves to
>>>make, but the beast uses several seconds off the clock before it makes it's move
>>>thus giving back alot of time which it gained from the opening!
>>>
>>>Thanks for any input on this subject,
>>>Regards,
>>>Terry



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.