Author: Antonio Dieguez
Date: 18:40:50 10/15/99
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On October 15, 1999 at 19:29:17, Antonio Dieguez wrote: >On October 15, 1999 at 15:28:55, Robert Hyatt wrote: > >... >>>>No.. he makes a pass over the entire move list to pick the move with the >>>>highest 'priority'. Then the next time he wants a move, he does this again. >>>>One pass per move is the only way I can see to do it unless they are actually >>>>sorted by priority first, which is a waste of cpu cycles... >>> >>>but he has only 7 level prioritis, or he said another thing? >> >>sure, but he generates moves in random order and attaches a 'priority' to each >>one. You have to either (a) scan the entire list and pick the remaining move >>with the highest priority or (b) know which priority you are looking for and >>scan (on average) 1/2 of the list to find it, assuming there is a move with such >>priority. >> >>still N^2 basically... no matter how you cut it... > >ok, first of all I was no counting ataching the prioritys, anyway he knows what >he do. please forget my lasts statements... what does have 7 prioritys levels means?? I thunk only 7 possible categories so in 1 loop and nothing more than one I see the category-one-moves, and so on, or not? so a maximum of 7 passes will be executed or not? what I am misunderstunding? >>>well, another question, is good to maintain 1 killer capture? I think yes... >>>who maintains a killer capture? >>> >> >> >>nobody I know of... why? because we try captures _before_ killers anyway, >>at least those that don't appear to instantly lose material. So by the time >>we get to killers, the captures are already rejected. > >sure! I was not saying that. > >(killers moves->before others moves , killer capture->before others captures) oh wow antonio! you are great!! :) (sometimes I send private messages to myself while chating, makes me feel better... no comments.) >>>me. >>>(the prince of amy mizuno, sailor mercury.) > >me again. me again.
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