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Subject: Re: ICC Green List - Nov 29

Author: Vincent Diepeveen

Date: 14:45:38 11/29/99

Go up one level in this thread


On November 29, 1999 at 16:48:43, Will Singleton wrote:

>On November 29, 1999 at 14:37:24, Vincent Diepeveen wrote:
>
>>On November 29, 1999 at 13:59:38, Will Singleton wrote:
>>
>>>On November 29, 1999 at 12:32:42, Vincent Diepeveen wrote:
>>>
>>>Hello Vincent!  Nice to hear from you.
>>>
>>>>
>>>>Then the current experiment i modified [Moron's] formula for blitz:
>>>>    !computer & rating >= 2200
>>>>
>>>
>>>When I set up the list, I decided upon a couple of restrictions for accounts.
>>>One (as noted in the GL post) says that accounts that restrict computer play
>>>(too severely) are not eligible.
>>
>>Your own account is more restricted than moron is!
>>
>>Mood = 0:
>>
>> formula = "(( mood=0 & ( ( (blitz | bullet) & (time>=1 & time<=5 & inc=2) &
>>((rating > myrating - 400) | !rated) ) | (standard & inc>1 & inc < 11 & rating
>>>= 1900) ) )| (mood=1 & standard & inc>1 & rating >= 1900)) & !wild & (!computer
>>| rating > 2300)"
>
>>
>>moron allows *all blitz* levels which sometimes profit
>>huge from this. The only restriction is that computers are not allowed
>>rated at blitz, as i can easily proof that the blitz rating of moron then
>>is for 95% dependant upon its score against crafty instead of against
>>'mean and rotten' humans.
>
>Then don't play crafty.  That's easy to implement.

right !computer catches all of them.

>>
>>At blitz you're allowing only: 3 2, 4 2, 5 2
>>that's rather fast for humanity.
>>
>
>I play any computer over 2300 at those blitz times (excepting crafties).  I need
>the increment since I don't yet have timestamp.  Moron doesn't allow computers
>at all for blitz.  You say that mine is more restrictive??

No. moron plays all computers, just not for your d's height always.

>I do notice that Moron plays computers at std, so I will have to adjust the std
>list for "split" forumlas like yours.  Hadn't thought of that before.

etime >= 30   and you can play for your d's height.


moron play EVERYONE at ANY level when it's unrated.
Weird that it plays only unrated against hossa and ferret!

The rest are busy with scores,
the scientific dudes even invent formula's but it all comes down
to the same.

Not a single game there is 40 in 2 level (obviously as icc doesn't
allow that), even though moron is logged on 24 hours a day. Idem for Secret.
Judgeturpin OR Beadle are also logged on nearly 24 hours a day (one of both).

What you see then is someone

You know what i mean though.

>>>>Now currently the vars of secret (diep linux not the newest version
>>>>though but regurarly updated) is next:
>>>>
>>>>   formula = "autocolor & !freeweek & !wild &
>>>>(rating>=2200+300*blitz|rating>=2300&time<=3&inc=0) &
>>>>((time<=5&inc<=3)|(standard&etime<=60)) & (!computer | unrated)"
>>>>   Channels: 64 194
>>>>   interface="xboard 4.0.3 + diep"
>>>>
>>>>So basically playing all players above 2500 at blitz if not a computer.
>>>>I wonder why neither Moron nor Secret is in the list of Will.
>>>>Comments will? Has it to do with the fact that both are dual machines?
>>>
>>>
>>>Secret isn't included because of the !computer, and also because this account
>>>tends to change programs.  Dual machines are ok.
>>
>>that's not true anymore. Last months it didn't switch and in the
>>foreseeable future it won't either.
>>
>>>>
>>>>
>>>>I mean: Judgeturpin is a 266PII getting 5 ply sometimes 6 ply in blitz.
>>>>Hard to take ratings based upon a 5 or 6 ply serious!
>>>
>>>Playing against JT regularly, I notice it gets 8 ply in most situations.  Sweeny
>>>has said that it will very infrequently limit itself to 6 ply, but indicates
>>>that this seems like a bug, and it doesn't do well when that happens.
>>
>>This is the wrong approach. Sure it gets 8 ply in most endgames or more.
>>However if you get say 10 moves after each other 6 ply in the middlegame,
>>then i'm not happy.
>>
>>Chess is a game of weakest chain. If you get 6 ply when tactics are
>>most needed, then you're smoked usual.
>>
>>I only look to the depths diep gets at crucial (tactical) moments.
>>Sure if a move is predicted and a recapture it's a lot easier to get
>>deep...
>>
>
>Well, if it's any consolation, my program rarely gets more than 6 ply in the
>middlegame at blitz time controls.  I get killed all the time tactically.
>
>Will

right. why make all kind of rating graphs and even invent a logarithmic
function?

Let's get a random value and make a rating graph out of it



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