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Subject: Re: taking back moves

Author: Pete Galati

Date: 16:24:54 12/01/99

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On December 01, 1999 at 19:03:16, Peter Fendrich wrote:

>On December 01, 1999 at 17:42:20, Pete Galati wrote:
>
>---
>>I've seen very few programs that won't let you take back moves altogether, Nero
>>5 doesn't as I recall, but I'd like to see more programs not allowing it, OR AT
>>LEAST having a setting that can only be changed in a peogram initiation file
>>that went something like:
>>
>>takeback = 1  or  takeback = 0  (or true, false or on, off etc.)
>>
>>This would discourage cheating, and I say this realizing that the average
>>program can out calculate me many times, and I know that I'll never beat my
>>favorite programs going full strength.  But it's just that irritating matter of
>>principle that creaps in where I think you should not be allowed to take back
>>moves (even though I _do_ take moves back against a program)
>>
>>Pete
>
>I think that even better is to expand the PGN-stadard to cover takebacks.
>As you say it so common that it should be documneted and cheating wouldn't be
>possible.

I'm pretty sure that I could allways edit a pgn file, but how about a program
that refuses to save the game if you takeback moves?  Of course people might not
like that handy little feature.

>
>Hmmm, maybe we could have a new group of playing levels. Something like
>5 min blitz with 1 takeback each!
>//Peter

Actually, not a bad concept there.

Pete



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