Author: Pete Galati
Date: 16:24:54 12/01/99
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On December 01, 1999 at 19:03:16, Peter Fendrich wrote: >On December 01, 1999 at 17:42:20, Pete Galati wrote: > >--- >>I've seen very few programs that won't let you take back moves altogether, Nero >>5 doesn't as I recall, but I'd like to see more programs not allowing it, OR AT >>LEAST having a setting that can only be changed in a peogram initiation file >>that went something like: >> >>takeback = 1 or takeback = 0 (or true, false or on, off etc.) >> >>This would discourage cheating, and I say this realizing that the average >>program can out calculate me many times, and I know that I'll never beat my >>favorite programs going full strength. But it's just that irritating matter of >>principle that creaps in where I think you should not be allowed to take back >>moves (even though I _do_ take moves back against a program) >> >>Pete > >I think that even better is to expand the PGN-stadard to cover takebacks. >As you say it so common that it should be documneted and cheating wouldn't be >possible. I'm pretty sure that I could allways edit a pgn file, but how about a program that refuses to save the game if you takeback moves? Of course people might not like that handy little feature. > >Hmmm, maybe we could have a new group of playing levels. Something like >5 min blitz with 1 takeback each! >//Peter Actually, not a bad concept there. Pete
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