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Subject: Re: Crafty problems

Author: Robert Hyatt

Date: 07:27:27 12/02/99

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On December 02, 1999 at 00:07:50, David Beauregard wrote:

>Bob, sorry you are in the hospital recovering from surgery.  Hope you are doing
>well.  I have noticed that since Talmoves have either drawn or won 15 0 games in
>the last few days that you have a NO PLAY computers formula for standard play.
>Talmoves plays anybody human or computers and wins or loses without a formula.
>Why do you have such a formula?  Chess is a game.  Win or lose it is still a
>game.  Why limit competition with a formula.


I don't understand what you are saying.  Crafty will play any standard time
control up to 60 60 vs a computer. Perhaps you are mis-reading the formula,
but if you check crafty's history, you will find many standard timecontrol
games vs computers...

or did I misunderstand your question?

My formula attempts to break the game into three classes:  very fast, blitz, and
standard.  I don't want to play 2 12 blitz as that isn't really 'blitz'.  but
it will play the following:

(1) bullet with increment;

(2) blitz with time<=5 and inc <=3

(3) standard with time<=60 and inc<=60



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