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Subject: Re: Botanists and flower collectors

Author: blass uri

Date: 20:07:44 12/12/99

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On December 12, 1999 at 17:51:29, Enrique Irazoqui wrote:

>On December 12, 1999 at 17:41:43, blass uri wrote:
>
>>On December 12, 1999 at 14:54:27, Enrique Irazoqui wrote:
>>
>>>On December 12, 1999 at 13:29:29, Amir Ban wrote:
>>>
>>>>On December 12, 1999 at 09:48:31, Enrique Irazoqui wrote:
>>>>
>>>>Dear Enrique,
>>>
>>>Hi Amir,
>>>
>>>>I'm surprised to read that you subscribe to this fast vs. knowledge nonsense,
>>>>which is as false as it is popular.
>>>
>>>It is not that I subscribe or unsubscribe. It is just that as a flower collector
>>>I do not know if it makes sense or not. I see hints in both directions and
>>>realize that I have no idea, and that's why I posted about it. Talking to other
>>>programmers I hear both sides: ones, agreeing ardently with you; others,
>>>opposing with equal passion.
>>>
>>>> The simple truth is that all programs are as
>>>>fast as their author can make them, and have as much knowledge as their author
>>>>practically knows how to put in them.
>>>
>>>Are you sure? I see some evidence to the contrary, particularly in the endings.
>>>Some of the strongest engines have no idea about such elementary stuff as bad
>>>bishops or Philidor endings. I also hear that some programmers get rid of
>>>knowledge in order to speed up the search, which causes the horror of other
>>>programmers. It seems that there are two opposite schools of thinking about al
>>>this.
>>>
>>>>>Mind you, I also think that without intuitions, whatever that is, exact,
>>>>>verifiable thinking tends to sterility, so from my let's call it feminine
>>>>>intuition (astrologically I am the intuitive cancer, double cancer in fact, soon
>>>>>triple I guess :(, what crap this astrology), and going back to this comp-comp
>>>>>vs. human-comp discussion, I sometimes wonder. To make it short, when looking at
>>>>>the Rebel-Baburin and Rebel Sherbakov games, I "know" that the fast finders
>>>>>couldn't play as well as Rebel.
>>>>
>>>>Untrue. J6 finds the critical choices in Rebel - Sherbakov to be rather easy,
>>>>and in my opinion understands Baburin - Rebel better than Rebel. It thinks that
>>>>at some points Baburin mishandled a white advantage (e.g. 28. Qc7 ?).
>>>
>>>I don't have it yet, so I can't tell about Junior 6. But would Junior have
>>>played some Rebel moves that defined the game, like 14...Ng4? Only Rebel and
>>>Shredder 4 seem to play this specific kind of game, and Rebel's play was
>>>impressively consistent.
>>
>>Junior5.9 can also find 14...Ng4
>
>In my opinion it was not so much a question of "finding" Ng4 but of playing once
>out of book consistently with the opening line. Rd8 first, then Ng4, etc.

Junior5.9 also wanted to play Rd8 before Ng4.
It did not plan to play Ng4 when it played Rd8 and did not expect baburin's
reply to Rd8 but the result is the same in a game.

I did not check previous moves.

Uri



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