Author: Enrique Irazoqui
Date: 05:07:42 12/30/99
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On December 30, 1999 at 07:01:52, Harald Faber wrote: >On December 30, 1999 at 06:47:12, Enrique Irazoqui wrote: > >>The bug I am most concerned about has to do with terminating games for no >>reason, which is a royal pain. The other major bug of not resetting engine >>parameters after switching from Fritz to Hiarcs and viceversa can be taken care >>of once you know it, but there is nothing one can do about terminating games >>before they are finished. Other bugs regard cosmetics or analyzing positions, >>but are harmless for my tournament. > > >You mean terminating games with the autoplayer? And with engine-engine. I forgot another nasty bug: games lost on time by Crafty, Junior 5 and Junior 6. This happened to me in eng-eng several times. I don't know if it happens in auto232. >What is it with not resetting the engine parameters? Does it happen only if you >change them, or do Fritz and Hiarcs have absolutely different parameters that >are not refreshed? I think of the following: >Fritz engine is loaded, has pawn value (or any other setting) of 100. Now I >change to Hiarcs who has a pawn value of 123 as default. What happens? Will >Hiarcs use the 123 or take over the 100? Or will Fritz take over the 123 after >again switching from Hiarcs to Fritz? It has to do with the default selectivity level: 2 in Fritz, 5 in Hiarcs. If you don't reset parameters when switching from one engine to the other, Fritz will play with selectivity 5 and Hiarcs with 2. That's how I threw away the best part of my first 19 days with F6. >>By the way, how do we do things? Do I post the >>games here or I better send them to Steve and he can put them somewhere in >>Resources or whatever is called? >>Enrique > >Ask Steve directly, it could be a bit too much if you post the 20 games over and >over here. Collect them all, make an archive out of it and let Steve provide the >archive in the resource center. I think it's best to post or to send the games to Steve after each match is played. Enrique
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