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Subject: Re: Have You looked at Deep Blue logs?!

Author: Robert Hyatt

Date: 10:31:49 01/17/00

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On January 17, 2000 at 09:58:10, Bas Hamstra wrote:

>On January 17, 2000 at 09:32:40, Robert Hyatt wrote:
>
>>On January 17, 2000 at 03:11:34, Jouni Uski wrote:
>>
>>>Yes stunnigly they are available at:
>>>
>>>http://www.research.ibm.com/deepblue/watch/html/c.html
>>>
>>>First thing I notice is, that search depth is not very convincing at all -
>>>mostly 11-12 ply (also in endgame part)! Have I read log wrong way? Most
>>>Chessbase engines got same ply in standard PC...
>>>
>>>Jouni
>>
>>
>>It is a "different" kind of ply.  DB didn't use null-move of any kind.  They
>>also used singular extensions which cause the typical chess ram to search
>>1-2 plies less deep in the typical case, although it will probe much deeper
>>in the traditional sense.  One other unknown is whether their 10 plies includes
>>the 4 plies of hardware search.  They don't count total nodes that I noticed
>>anywhere, so it isn't easy to decide.  For me, 1M nodes per second gives a
>>depth of 13-14 in the middlegame.  Going 200M should drive that to roughly
>>log3(200) which is about 5 plies deeper.  So call that 18-19 plies.  Removing
>>null-move would subtract 2, so 16-17 plies.  Singular extensions 1-2 more plies,
>>so that would be (14-15) to (15-16) plies.
>
>I am not sure this is correct. Are you saying when Crafty searches 19 plies with
>nullmove R=2, it must search 17 plies without nullmove? As far as I know without
>nullmove and other pruning tricks your branching factor is 4,5 and with nullmove
>it is 2,5. I don't think you can simply subtract R at any depth. I'm not sure
>though. It's easy to test anyway...
>
>
>Regards,
>Bas Hamstra.
>


I run without null-move often, when testing.  It really is worth about
2 plies...  At most any depth I have tested it at...





>
>>Somewhere on their web site they mentioned 14 plies as "normal".  So their
>>iteration number might be slightly different from "ours".  IE when I search
>>until depth is reduced to zero, I go to the quiescence search.  They might
>>go to their hardware, which is not exactly a "quiescence search" since it looks
>>at all moves for 4 plies, but doesn't do any of the singular stuff and so forth.
>>
>>I'll try to ask next time I hear something from Hsu.



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