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Subject: Re: TB's Basic Question

Author: Steve Coladonato

Date: 09:33:56 01/18/00

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On January 18, 2000 at 11:40:00, Michel Langeveld wrote:

>On January 18, 2000 at 10:40:30, Steve Coladonato wrote:
>
>>Are tablebases basically a set of finite positions that have pointers to
>>subsequent positions (most probably positions leading to a win)?  And if so, is
>>the basic algorithm to go to the next position that in turn will have a pointer
>>to a "won" position?  I am also concluding that once a program starts to use a
>>tablebase, it no longer does any "real" processing, just pointer evaluation.  Is
>>this basically it or am I way off the mark here?
>>
>>Thanks.
>>
>>Steve
>
>TB's are files which has no pointer at all. It contains just all positions of a
>certain endgame with saved the number of moves it takes to reach mate. Because
>we haven't exceed mate in 255 with TB's we can put save 1 byte to an epdrecord.
>
>Since all the positions are saved sequential it's possible to only save 1 byte
>because the physic position of the record tells which position it is.
>
>The number of positions is reduced because we can convert a Black-to-move
>positions, to a white-to-move position. We can flip position between y-axe,
>x-axe or even x/y-axe.
>
>Michel Langeveld

Thanks Michel.

It isn't what I was thinking at all.  Is it correct to say that once the TB
starts to be used that the progam doesn't do any real processing anymore, just a
scan of the positions?

Steve



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