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Subject: Re: TB's Basic Question

Author: José de Jesús García Ruvalcaba

Date: 11:06:14 01/18/00

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On January 18, 2000 at 12:33:56, Steve Coladonato wrote:

>On January 18, 2000 at 11:40:00, Michel Langeveld wrote:
>
>>On January 18, 2000 at 10:40:30, Steve Coladonato wrote:
>>
>>>Are tablebases basically a set of finite positions that have pointers to
>>>subsequent positions (most probably positions leading to a win)?  And if so, is
>>>the basic algorithm to go to the next position that in turn will have a pointer
>>>to a "won" position?  I am also concluding that once a program starts to use a
>>>tablebase, it no longer does any "real" processing, just pointer evaluation.  Is
>>>this basically it or am I way off the mark here?
>>>
>>>Thanks.
>>>
>>>Steve
>>
>>TB's are files which has no pointer at all. It contains just all positions of a
>>certain endgame with saved the number of moves it takes to reach mate. Because
>>we haven't exceed mate in 255 with TB's we can put save 1 byte to an epdrecord.
>>
>>Since all the positions are saved sequential it's possible to only save 1 byte
>>because the physic position of the record tells which position it is.
>>
>>The number of positions is reduced because we can convert a Black-to-move
>>positions, to a white-to-move position. We can flip position between y-axe,
>>x-axe or even x/y-axe.
>>
>>Michel Langeveld
>
>Thanks Michel.
>
>It isn't what I was thinking at all.  Is it correct to say that once the TB
>starts to be used that the progam doesn't do any real processing anymore, just a
>scan of the positions?
>
>Steve

	No, that is not correct. When the program begins to hit the tablebases, it
works as hard as before using an alpha-beta search (I am thinking on leaf
probers). It might work less when the root score is solved as a win.
José.



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