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Subject: Re: TB's Basic Question

Author: Robert Hyatt

Date: 17:23:42 01/22/00

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On January 22, 2000 at 20:19:19, Robert Hyatt wrote:


There is another way to handle this that might be better against
humans:

Do a minimax search to some depth, but probe the tablebases at each ply.
Make the static eval return something like N-sum(opponent's non-losing
moves).  The idea is that you would like to follow branches where the
opponent has only one non-losing move at several points, hoping for one
blunder to lose the game for him.

I had code written for this, but never really finished testing it as the
current approach is simpler...



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