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Subject: Re: Strength of CSTal (little off-topic = quantum physics)

Author: Thorsten Czub

Date: 08:56:34 02/20/00

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On February 20, 2000 at 11:02:58, Fernando Villegas wrote:
>Maybe you cannot calculate
>every move possible to slve the game, but you know is solvable and so there is
>room    to say that a better program is that capable of grasping a bigger amount
> of the relevants features, or, if you want, to perform the most practically
>satisfactory calculation.

since the result of a game is not a result of BEST play from BOTH sides,
it makes not much sense to reduce or substitute a game with a result of it.

information gets lost.

in the moment chess is solved, you can substitute the game with the
result.

since BOTH sides played only BEST moves.

e.g. when the games comes into tablebases, suddenly shredder4 says:

mate in 39 moves. than - in these kind of deterministic moments, you can
replace the rest of the game with the announcement:

mate in 39 !

only when chess is completely solved, you should IMO replace
the game with 1-0/0-1 or draw.

since we will never reach this (as it looks in the moment)
the programs guess. you have good programs guessing more,
and weaker programs guessing less.
or you can say they have a thesis.

and not any thesis works.

so when humans play. they have creative ideas.

this makes chess a non-deterministic game. as long as it is not solved.

in the moment you play e4 and shredderX says: mate in 81, you know:

a) chess is solved
b) this move was 0-1
c) it is a deterministic event now.

as long as shredder says -0.45
when you play e4 , or whatever evaluation, it is only guessing.

that was my point.




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