Author: Lex Loep
Date: 08:16:58 02/26/00
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On February 25, 2000 at 10:42:12, Stefan Meyer-Kahlen wrote: > >LANs are getting more and more popular so I want to remind everybody of a >special feature of my autoplayer code for Windows that has been available with >source code for quite a while now and that has been implemented in Shredder >since version 2. I am addressing particularly the programmers of windows GUIs of >chess programs or the ones who have used my code in their programs. > >With my code is it possible to play automatically against another windows >program in a network without the need to connect the two machines with a serial >cable. All communication is done via the network. Yesterday I let Shredder play >a match against ChessTiger and felt very stupid being forced to connect the two >machines with an additional cable. > >It is very easy to add this feature, more precisely it is harder to remove it >from the source code than to just leave it in there. There is no difference to >the engine as all communication is done by my code. The engine and also the >interface can’t tell weather the two computers are connected via network or via >a serial cable. > >To my knowledge Shredder is currently the only program that is capable of >playing automatically on two machines without a serial cable by using the >network connection. Many programs are using my code for their autoplayer but >everyone seems to have removed the code for playing in a network. I have no idea >why, so please help me to understand it. If any programmer needs more support >for adding this feature please contact me as it is getting boring to play >Shredder vs. Shredder in my network only. > >It was discussed here recently that it is possible to connect com1 and com2 on >one machine and use the autoplayer on one machine with two different programs. >This works fine, especially on a dual machine, but if you think about that it >seems very strange to have to connect one computer to itself with a serial >cable. Well, you can have a more elegant solution for that with my network >autoplayer code because as a side effect you can also play with two programs on >one machine without any cable at all. > >As I have already addressed this subject here some time ago but didn’t get much >feedback I would be happy to hear about your thoughts about that and to learn >about the motivation of the ones who have removed the network code from my >autoplayer source code. > >I would be happy if more programs support this feature in the future. > >Stefan If have incorporated the aut232 code in my program, but I did not see any networking stuff in there. The code I used was not very reliable, had to make many changes to it. P.S. I do have lan play in my program. Lex
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