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Subject: Re: What do people think of the name Fathom?

Author: Andrew Dados

Date: 01:34:08 03/13/00

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On March 12, 2000 at 16:54:31, KarinsDad wrote:

>On March 12, 2000 at 15:13:31, James Swafford wrote:
>
>>On March 12, 2000 at 11:17:02, KarinsDad wrote:
>>
>>>On March 12, 2000 at 00:30:52, Will Singleton wrote:
>>>
>>>>On March 12, 2000 at 00:09:25, KarinsDad wrote:
>>>>
>>>>>On March 11, 2000 at 23:57:51, Will Singleton wrote:
>>>>>
>>>>>>On March 11, 2000 at 09:31:00, KarinsDad wrote:
>>>>>>
>>>>>>>I finally found time to work on my program again and the name Fathom came to me
>>>>>>>in a dream last night (shows what I dream about).
>>>>>>>
>>>>>>>Has this name already been used? If not, what do people think of it?
>>>>>>>
>>>>>>>Thanks,
>>>>>>>
>>>>>>>KarinsDad :)
>>>>>>
>>>>>>It's a fine name.  Would be nice to see a fine program go with it.  Perhaps you
>>>>>>should begin playing a few games on the servers at this point.  Put it on the
>>>>>>line.  Let's see what you've got.
>>>>>>
>>>>>>Will
>>>>>
>>>>>I've got nothing at this point. No winboard interface. No opening book. No
>>>>>EGTBs. Not even a hash table (yet, but that is next on the list). The only
>>>>>reason I brought up the name thing is that I thought of it last night.
>>>>>Otherwise, I wouldn't have bored all of you with yet another reference to my
>>>>>incomplete (and no completion in the foreseeable future) program.
>>>>>
>>>>>KarinsDad :)
>>>>
>>>>I haven't got a winboard interface, nor egtb's, and my opening book is the
>>>>smallest on the net.  Sometimes I wonder if my hash tables work correctly.  Yet,
>>>>I am there, playing.  Had some good results lately, too.  Maybe you would too.
>>>>
>>>>Will
>>>
>>>Ok, you and Andrew have convinced me. However, it will still be a few months
>>>before I shake out all of the bugs (assuming that I do not get preempted for the
>>>nth time again) and get some form of interface to FICS.
>>>
>>>Where can I get documentation (as if a hundred people have not already asked
>>>this question) on a simple interface to the servers?
>>
>>There is an engine interface file in the Winboard / Xboard package.
>>Can't remember the name of the file, but it'll be pretty obvious.
>>
>>I'm assuming your program reads/writes to the console.
>
>Yes, sort of. It currently writes moves and positions to the console (for
>debugging), but I hardcode input test positions (i.e. there is no move entry
>code yet). There is also no clock code. In fact, it's missing a lot of normal
>"play features" since I have been concentrating on the engine(s) and not on
>creating a useable program. But, I can start focusing on interface and probably
>have a semi-working version ready within the month.
>
>KarinsDad :)

I find 2 ways to make your engine out to world: via winboard or via your custom
interf to chess servers.
Now I think winboard engine is cool for compatibility, ease of overnite
engine-engine matches etc. Custom interface is also fun - for writing one all
you need is some telnet activex thing for windows - and reading 'help style_12'
on fics (or was it 'help style12'...). It has some advantages over winboard, but
my point now is: you waste about same amount of time writing either one. I made
mine in Delphi in some 3-4 hours. Either way is way to go...
-Andrew-



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