Author: Dann Corbit
Date: 13:13:04 03/22/00
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On March 22, 2000 at 08:23:33, Daniel Clausen wrote: >Hi > >I intend to implement an interface for my chess engine. Of course >the interface has to know the rules of chess as well. (e.g. is >the position drawn, is side to move mated, is move x legal etc.) > >My question: Is there a chess-library available which can do this? >I know I could use my engine-code for this as well, but I don't think >it's a good idea, since the engine is layed out for speed, whereas >this library should be simple and bug-free. =) > >Kind regards, > -sargon > >PS. Library should be in Ansi-C. (or maybe C++) Why not use Winboard or Xboard?
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