Author: Daniel Clausen
Date: 05:23:33 03/22/00
Hi I intend to implement an interface for my chess engine. Of course the interface has to know the rules of chess as well. (e.g. is the position drawn, is side to move mated, is move x legal etc.) My question: Is there a chess-library available which can do this? I know I could use my engine-code for this as well, but I don't think it's a good idea, since the engine is layed out for speed, whereas this library should be simple and bug-free. =) Kind regards, -sargon PS. Library should be in Ansi-C. (or maybe C++)
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