Author: Dan Newman
Date: 15:45:08 03/22/00
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On March 22, 2000 at 08:23:33, Daniel Clausen wrote:
>Hi
>
>I intend to implement an interface for my chess engine. Of course
>the interface has to know the rules of chess as well. (e.g. is
>the position drawn, is side to move mated, is move x legal etc.)
>
>My question: Is there a chess-library available which can do this?
>I know I could use my engine-code for this as well, but I don't think
>it's a good idea, since the engine is layed out for speed, whereas
>this library should be simple and bug-free. =)
>
>Kind regards,
> -sargon
>
>PS. Library should be in Ansi-C. (or maybe C++)
There is Rémi Coulom's library (chesslib) which is in C++. I don't
really know what all it does though... See:
http://www-leibniz.imag.fr/~coulom/
-Dan.
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