Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Funny project: Minimum legal chess

Author: Pete Galati

Date: 11:30:14 04/05/00

Go up one level in this thread


On April 05, 2000 at 14:08:01, Dann Corbit wrote:

>It might be funny to write the smallest possible chess program that produces
>legal moves for both sides.  If it plays against itself, it could have no I/O
>except to display the chosen moves.  It could more or less choose legal moves at
>random.  Basically, it could be nothing but a board representation, a move
>generator, and calls to rand().
>
>Can it be done in (for instance) ten lines of C?

How would you decide the random move to make?  Wait a minute, that didn't make
sense.  Since you're not really talking about selecting a move based on a
search, you'd have to generate a list of all the legal moves for each position,
feed them to your random function as variables, and it would make it's random
selection from those.

It would play a bad game of Chess.  I doubt if you could get by on 10 lines.

Pete



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.