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Subject: Funny project: Minimum legal chess

Author: Dann Corbit

Date: 11:08:01 04/05/00


It might be funny to write the smallest possible chess program that produces
legal moves for both sides.  If it plays against itself, it could have no I/O
except to display the chosen moves.  It could more or less choose legal moves at
random.  Basically, it could be nothing but a board representation, a move
generator, and calls to rand().

Can it be done in (for instance) ten lines of C?



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