Author: Jan Pernicka
Date: 04:05:01 04/20/00
Hi,
I would like to know what is neccessary for my program to be able to play
on a chess server. I know, that it should comunicate with Winboard and
to accomplish this non-buffered I/O should be used.
But is it all?
What I/O non-buffered operations are "commonly" used in C language?
Maybe, piece of code could everything explain...
(I'm not interested in how to ask the admins for playing on that server...)
Thanks in advance
Jan
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