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Subject: Winboard, programming, chess servers

Author: Jan Pernicka

Date: 04:05:01 04/20/00


  Hi,
I would like to know what is neccessary for my program to be able to play
on a chess server. I know, that it should comunicate with Winboard and
 to accomplish this non-buffered I/O should be used.
  But is it all?
  What I/O non-buffered operations are "commonly" used in C language?
  Maybe, piece of code could everything explain...
(I'm not interested in how to ask the admins for playing on that server...)

 Thanks in advance

      Jan



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