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Subject: Re: programmers do not care about the ssdf list

Author: blass uri

Date: 23:16:40 04/20/00

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On April 20, 2000 at 10:45:41, Amir Ban wrote:

>On April 20, 2000 at 05:34:28, blass uri wrote:
>
>>I found that Junior6 tried to win by repeating the same opening against
>>Rebel8(p200) without success because it chose a different move in the middle
>>game.
>>I suggested Amir a long time ago what to do against this problem(learning to
>>have winning game as part of the opening book) but he does not use my idea.
>>
>>Another mistake of Junior is resigning in lost positions(in part of the cases)
>>I saw cases when Fritz failed to win a simple winning position because of
>>tablebase bugs and if  the ssdf list was important for Amir he could tell Junior
>>not to resign.
>>
>>I think that the ssdf rating list is not the important thing because we have no
>>idea about the size of error in the not public games and the important thing is
>>the public games in the ssdf list.
>>
>
>The SSDF rating list is important for me, but I have limited time to develop
>Junior and would not waste it on this kind of "improvements".
>
>To make clear, I think book learning, however aggressive, is a legitimate
>offensive and defensive tool, but "learning" of entire games that an existing
>program is guaranteed to follow I consider to be primitive and having nothing to
>do with the real competition between programs or programmers. Note that one
>programmer who was reported to be engaged in this practice has now fallen behind
>and dropped out of the competition.

I do not see a difference between repeating the same opening and repeating the
same game.
I found that Fritz5(p200) could repeat the same game against Rebel8 with slower
hardware 5 times when Junior6 failed to do the same against Rebel8(p200).
Learning to repeat the same opening without learning to repeat the same game
gives an advantage for deterministic programs.

I understand that people are more interested in the power of the engine but I do
not see why repeating the same opening is right when repeating the same game is
wrong.

>
>It is said that no game has ever been won by resigning, and this is true. On the
>other hand I've never heard of a chess player or program whose strengths include
>refusing to resign on time.

I agree that it cannot give a lot of ssdf elo rating but I guess that refusing
to resign can improve Junior's rating by about 5 ssdf elo rating.

possible reasons:
1)bugs of programs
2)cases when the evaluation of Junior is wrong

You know about a case when Junior evaluates a draw position as a mate against
itself because of stalemate identification problem.
In this case Junior does the wrong move but I can imagine a case when Junior
resigns instead of doing the right drawing move.

Not resigning in a clearly lost positions against humans is a bad behaviour but
against programs that are not operated manually I do not think that there is
something wrong with it.

Uri



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