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Subject: Re: How many programmers are using a subroutine to avoid close positions ?

Author: pete

Date: 08:03:26 05/19/00

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On May 18, 2000 at 19:33:22, Will Singleton wrote:

>On May 18, 2000 at 18:26:05, Jorge Pichard wrote:
>
>>In the game Tiviakov vs Fritz SSS we witnessed how simple it was for any IM to
>>paralize the tactical capability of a  any good program. Since we all know
>>that open positions increase the tactical chances of most programs. Therefore,
>>it is recommended to implement a subroutine which will enable the program to
>>detect when the position is becoming locked in the middlegame, which will
>>trigger it to sacrifice the key pawn in order to open up the position for the
>>program to excel tactically.
>>
>>Jorge
>
>Some players are very good at creating these positions, and it's been very hard
>for me to avoid that.  I've had some success against moderately skilled players,
>but some guys on ICC are tough.
>
>You can use mobility, look at the pawn structure, open files, etc.  But if you
>really try to avoid it at all costs, you end up overpowering other positional
>factors, and strange things happen.  People start beating you for other reasons.
> Then, of course, you have to know if you're playing a computer or a human.
>Computers will typically kill me if I bump up the anti-lock stuff.
>
>So, I haven't had great luck, but perhaps others have.
>
>Will

A non-chessprogrammer observation :

In the last week I have spent a few hours watching Bringer on a PII300 playing
those guys in fast Blitz . A few of them although not rated very high really
excel in anti-computer play .

From the untitled ones I especially like the way cfd , HaraldLDahl and chessjaun
are doing it ; they lose more than they win but they really can make the program
look dumb and they really rob rating points :-)

On a higher level it seems Fritz had very similar problems in NL2000.

If the hype has slowed down GMs might treat chessprograms as real opponents
again and try to do their best against them ; the question how the programs will
score then is still open IMHO .

The worst thing about humans is : they learn .

I have seen several times on ICC a good human player lose 10 times in a row
until detecting  some weakness and then the score going up and up ( until the
point is reached when the human becomes tired and the program fights back ) .

I still remember a very steady IM on ICC fighting against some CSTal2.03 ;
losing a few , then drawing a few , then winning the rest ; impressive :-)

pete




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