Author: Robert Hyatt
Date: 07:29:40 06/09/00
Go up one level in this thread
On June 09, 2000 at 02:04:43, Dann Corbit wrote: >Problems, problems. >Run bench, and bad magic happens: > >Bunch of this goes on... > >piece=1,from=11,to=20,captured=3 >ply=8 >captured a king >piece=7,from=27,to=20,captured=3 >ply=8 >captured a king >piece=5,from=27,to=20,captured=3 >ply=8 >captured a king >piece=7,from=20,to=4,captured=3 >ply=7 >captured a king >piece=7,from=20,to=4,captured=3 >ply=7 >captured a king >piece=7,from=34,to=27,captured=3 >ply=12 >captured a king >piece=5,from=34,to=27,captured=3 >ply=12 >captured a king >piece=7,from=20,to=27,captured=3 >ply=12 > >bad move from hash table, ply=5 >bad move from hash table, ply=11 >bad move from hash table, ply=11 >bad move from hash table, ply=11 >bad move from hash table, ply=12 >bad move from hash table, ply=13 >bad move from hash table, ply=13 >bad move from hash table, ply=13 >bad move from hash table, ply=13 >bad move from hash table, ply=13 >bad move from hash table, ply=13 >bad move from hash table, ply=13 > >Finally, crashes out to DOS prompt. If I were guessing, I would suspect the compiler. I have run 'bench' several times, and this version has been playing unchanged on the chess server for several weeks. The main headache here is that I have modified egtb.cpp to default to use the 6 piece tabelbases. However, this makes some monster arrays and if you have any 6 piece files, it will malloc() a bunch more for decompression indices. If I crank it up on my ftp server with all the table- bases handy, the indices are over 60 mb by themselves. You might try deleting the #define T33_INCLUDE and see how it goes. I just finished running bench again on a single cpu notebook: White(1): Running benchmark. . . ...... Total nodes: 53957256 Raw nodes per second: 154163 Total elapsed time: 350 SMP time-to-ply measurement: 1.828571 White(1):
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