Author: Pete Galati
Date: 16:50:39 06/13/00
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On June 13, 2000 at 17:20:41, Dann Corbit wrote: >On June 13, 2000 at 17:13:36, Pete Galati wrote: >[snip] >>>A chess program needs only one thing to play chess: >>>A legal move generator. >>> >>>No evaluation is needed. When there are no more legal moves, the game is over. >> >>That's pretty funny, because at some brief moment I though that SAN could play >>Chess, and I hadn't looked all that closly at it's code at all. So I was >>playing against it, and being a lousey Chess player, it still took me several >>moves to Checkmate the thing, even though it was just basically making random >>moves. And like an idiot, I'm looking at these moves and trying to figure out >>why SAN made that move going "hmmm, must have something up it's sleave" >> >>It's frightening to think that I might only be marginally better than a program >>that only has the ability to generate rather random legal moves. > >On the bright side, once every 1e200 games the thing will play like Kasparov. >Maybe you pushed Kaspy around and didn't even know it. Maybe each move *was* >some kind of incredible brilliancy. >;-) Yeah, that's pretty good. And you have to figure that for a minimum of a few brief moments, Kasp was no better than SAN, then someone probably pointed out that a Knight moves like an L. Kapsparov is certainly not more menacing than the posibilities of the game itself. Pete
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