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Subject: Re: The Scalable Search Test

Author: blass uri

Date: 13:22:15 06/18/00

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On June 18, 2000 at 07:14:20, Gian-Carlo Pascutto wrote:

>
>Hi all
>
>At the bottom of this post is a test position. The idea is not to check which
>programs find the correct move (should be easy), but when the program first
>spots it, with which score, when it fails high, how long it takes for the
>fail-high to resolve and what score it gets back.
>
>The idea is to see how well the programs handle this kind of positions where
>the extensions suddenly can get wild, just when the alpha-beta window opens.
>Some can handle this very well, other have the search totally blow up...
>
>I've done a bit of testing already, and the results vary rather widely...so
>I'd like to get as much data as possible on this one. If you are a programmer
>yourself, _please_ indicate what extensions your program uses, or other
>relevant info about your search. I'd like to get an idea of the do's/dont's
>when extending.
>
>Also, if anyone has other positions like this (preferrably even harder/worse),
>please share them.
>
>[D] rr4k1/pp2pp1p/q2p2p1/2pP3n/2P5/2BQP2R/PP3P2/2K4R w - - 0 19
>
>PS. Is this a forced mate? If so, how many moves exactly?

chessmasater6000(ss=10) can see a forced mate in 9 after 4 seconds and in 8
moves after 13 seconds.

There are positions when the search of chessmaster6000 is stupid but not this
position.

I could see a very big branching factor(more than 60) in one endgame position
that chessmaster did not solve(I gave up and did not wait to find the right
branching factor)

I do not remember the position but Enrique posted the endgame position in one of
the last weeks.

Uri



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