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Subject: Re: Which of the programs have the most knowledge programmed into it?

Author: Ed Schröder

Date: 22:13:21 07/11/00

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On July 11, 2000 at 23:39:47, Christophe Theron wrote:

>On July 10, 2000 at 18:55:11, Bruce Moreland wrote:
>
>>On July 10, 2000 at 14:56:31, Christophe Theron wrote:
>>
>>>On July 10, 2000 at 14:15:39, Terry Ripple wrote:
>>>
>>>>I know Hiarcs7.32 is one of the most knowledge based programs, but what about
>>>>the famous Shredder4, Rebel Century and Junior6? Where do they average on
>>>>knowledge in comparison?
>>>>
>>>>Best regards,
>>>>terry
>>>
>>>
>>>For me the answer is easy. I know others will disagree...
>>>
>>>The program that knows the most about chess, and has the most relevant
>>>knowledge, is the one that stands the highest in the rating lists.
>>>
>>>
>>>    Christophe
>>
>>I don't think this is a very good definition, although nobody ever defines it
>>when they ask which program has the most.  I think that what people mean when
>>they say "knowledge" is that a program with more knowledge plays more like a
>>strong human and less like a typical computer, since everyone would agree that a
>>GM human typifies "knowledge".
>>
>>People want "knowledge" in a program because they think they can learn from
>>seeing it expressed.  They want knowledge because they want to ask questions of
>>something knowledgeable and get answers.
>>
>>This has little to do with which robot whacks the other robots.  Computers can
>>play chess in a vacuum, if desired.  It's an interesting thing to do, and lots
>>of people are interested in doing it.  But other people are interested in
>>interacting with the program themselves.
>>
>>bruce
>
>
>
>I did not say "computer rating lists" but just "rating lists".
>
>My definition is the most explicit and the closest to what a mathematical
>definition could be that I have ever heard.
>
>Can you give a better definition yourself ?
>
>Who is going to argue that the program that has the best knowledge about chess
>is the program that wins more games than the other ones ???
>
>What other way of measurement are you thinking about ?
>
>If we were talking about humans, wouldn't you agree that the player who has the
>best knowledge about chess is the one that wins more games?
>
>
>
>    Christophe

I think that comp-comp is about ply-depth (the program with the deeper depth
generally wins). In human-comp playing style, strategic understanding, and
having the initiative are the main items and that ply-depth comes after that.

Ed



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