Author: stuart taylor
Date: 18:10:33 07/16/00
Go up one level in this thread
On July 14, 2000 at 08:09:54, Bertil Eklund wrote: >On July 14, 2000 at 07:15:11, stuart taylor wrote: > >>On July 14, 2000 at 03:54:04, Steve wrote: >> >>>On July 13, 2000 at 23:23:59, Terry Ripple wrote: >>> >>>> I thought this topic could be interesting! >>>> >>>>Thanks in advance for your input >>>>Terry >>> >>>I have yet to find a program that plays a truly "human-like" game of chess. >>>None of them disconnect or curse when losing; none of them gloat or insult their >>>opponents when winning. ChessBase has tried to give its programs some of these >>>abilities, but the programs'comments are invariably more clever and humorous >>>than anything you will encounter on ICC. For the real chessplaying experience, >>>you've gotta play humans! >> >>Hiarcs is often boasting about human-like play, but I don't understand why. >>But it DOES have very good senses and seems to know what to do. >>What I would like to see (in a top program of course) is an improved >>opponents-king-smelling enhancement, with great awareness of all pawn storm >>possibilities and build ups and breakthrough sacrifices around opponents king. >>Also, spectacular ideas to acheive good passed pawns (but soundness comes >>first). Then, the program might really look very different. Perhaps that would >>make ALL the difference?! >> Also, the speaking component-as in Fritz can be made much better and more >>relevant. Even more life-like. > >Maybee like a program you seems to know well... Tal something... > >Bertil Do tell me! I'm not personally familiar with CSTal, if that's what you mean. But I see from rating lists that CSTal has many weaknesses, even if there are some great things about it. Or maybe it has a good speaking component? (I don't know). S.Taylor
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