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Subject: Re: But Not Yet As Good As Deep Blue '97

Author: Ed Schröder

Date: 07:10:04 07/19/00

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On July 19, 2000 at 08:40:12, Graham Laight wrote:

>On July 18, 2000 at 18:17:45, Robert Hyatt wrote:
>
>>We have several copies of Junior (and others) running on ICC, including more
>>than one deep junior.  I have seen GM players achieve these kinds of attacks
>>in very fast games...  Where the GM has little time to think and has to
>>'intuit' everything.  And intuit they do...
>>
>>There are many positions search won't solve.  There are many positions that
>>evaluation won't solve.  There is room for both in a chess engine, and _both_
>>are important when playing players at the top level of chess...
>
>I don't think that this is proven.
>
>Programmers have historically found that they reap greater dividends with speed
>than they do with knowledge, so they have mainly been going down the speed
>route.

There is a lot of truth in that.

>However, if, instead of going down the speed route, the same amount of effort
>and learning had gone into the knowledge route (e.g. learning how to build large
>quantities of knowledge in a systematic and maintainable way), it may be that
>knowledge based programs would now be just as strong as speed based programs.

If speed (depth) wasn't such dominant we now would have had more intelligent
programs searching 2-3 plies less deep. One might wonder which approach would
be superior in hard elo. My guess is it is search.

Ed

>-g



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