Author: Chessfun
Date: 15:39:15 08/31/00
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On August 31, 2000 at 18:13:25, Christophe Theron wrote: >On August 31, 2000 at 17:09:01, Peter Fendrich wrote: > >>I found the answear at >>http://www.dcs.qmw.ac.uk/~olympiad/ >> >>--------------------------------------------- >>Briefly: >> >>The game is played on a 10x10 square board. In the initial position, White has 4 >>queens placed at a4, d1, g1 & j4, and Black has 4 queens placed at a7, d10, g10 >>& j7. White plays first. Queens move in any vertical, horizontal, or diagonal >>line, as many squares as they wish, provided the destination square and those it >>slides over are all unoccupied. A move in the game consists of 2 steps. (1) >>Moving any queen that can still move. (2) blocking a square now reachable in a >>single queen move from the destination square of the moved queen. Once blocked, >>squares are never unblocked. The first player unable to move loses. For >>tie-breaking purposes, the winner is credited with a "territory" score. This is >>the number of vacant squares that could be reached by a winner's queen, given >>unlimited further moves. >>--------------------------------------------- >> >>...and the convincing winner was Johan de Koning! >>//Peter > > >I guess mobility plays a decisive role in this game, and The King chess engine >has always been very good at evaluating mobility! :) > > > Christophe By the description of the game maybe he should rename the engine the "Queen" engine. Thanks.
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