Author: Peter Fendrich
Date: 15:57:15 08/31/00
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On August 31, 2000 at 18:39:15, Chessfun wrote: >On August 31, 2000 at 18:13:25, Christophe Theron wrote: > >>On August 31, 2000 at 17:09:01, Peter Fendrich wrote: >> >>>I found the answear at >>>http://www.dcs.qmw.ac.uk/~olympiad/ >>> >>>--------------------------------------------- >>>Briefly: >>> >>>The game is played on a 10x10 square board. In the initial position, White has 4 >>>queens placed at a4, d1, g1 & j4, and Black has 4 queens placed at a7, d10, g10 >>>& j7. White plays first. Queens move in any vertical, horizontal, or diagonal >>>line, as many squares as they wish, provided the destination square and those it >>>slides over are all unoccupied. A move in the game consists of 2 steps. (1) >>>Moving any queen that can still move. (2) blocking a square now reachable in a >>>single queen move from the destination square of the moved queen. Once blocked, >>>squares are never unblocked. The first player unable to move loses. For >>>tie-breaking purposes, the winner is credited with a "territory" score. This is >>>the number of vacant squares that could be reached by a winner's queen, given >>>unlimited further moves. >>>--------------------------------------------- >>> >>>...and the convincing winner was Johan de Koning! >>>//Peter >> >> >>I guess mobility plays a decisive role in this game, and The King chess engine >>has always been very good at evaluating mobility! :) >> >> >> Christophe > >By the description of the game maybe he should rename the >engine the "Queen" engine. > >Thanks. As a curious coincidence I think Koning means King in some language. Is it dutch? And now he is the emperor among Amazons. Well, it's time to go to bed... :) Good Knight! //Peter
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