Author: Mogens Larsen
Date: 06:25:36 09/11/00
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On September 11, 2000 at 09:04:01, Robert Hyatt wrote: >I'm not quite sure who you are talking about here, but I really don't see a >lot of "excuse company" activity. I _always_ see a lot of "explanation" >discussion. Because I am always interested in what is happening. I'm not talking about you as the author behind Crafty. Your interest is obvious. But persons who can't wait to invent excuses or refer to ancient versions that once upon a time performed quite well according to their own tests, or claiming that the native version used is significantly weaker without a shred of proof. >IE in the SOS/Crafty disaster with the SSDF guys, I was interested in what >was going wrong. It later turned out to be just bad opening line choices for >the most part, as halfway through the 'match' results started evening out after >Crafty lost the first N games badly. That is a reasonable explanation, but not the one chosen by the majority as far as I can recall. >You can go a long way only if you play a very long match. Because the learning >has to find ways to circumvent the many hand-prepared lines that some programs >have in their books. This isn't quick, but does make progress. slowly... As almost everything else... Mogens.
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