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Subject: Re: Mate in 7 moves - diagram

Author: Ricardo Gibert

Date: 10:10:43 09/29/00

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On September 29, 2000 at 12:22:19, Jari Huikari wrote:

>On September 29, 2000 at 11:59:38, Ricardo Gibert wrote:
>
>>Suddenly you notice this "odd thing" about Tiger. Before you were "on the fence"
>>as to whether or not to buy it. Now this "odd thing" pushes you "off the fence"
>>and in the direction of a competitors program. Sounds plausible doesn't it?
>
>But the customer may also think that the program is better. It seems to find
>a shorter mate than the others. :-)
>
>>... like only allowing the user to play only 20 moves of a game or
>>disabling certains features of the program so that the user is prevented from
>>evaluating them. Dumb!
>
>I agree. I tried some four or five years ago a demo program which allowed
>to play first 20 moves or so. If such limits are used, would be better to
>set it e.g. to 50 moves that one can try some kind of GAME against it, not
>just OPENING.
>
>					Jari

The only limit should be say a 20 or 30 day limit. The customer should be given
free reign to try the program out without any intrusion of any kind during the
trial period. To do otherwise can only annoy and turn off the prospective
customer. When I evaluate software, right or wrong, I tend to extrapolate any
bad decision of this type as a harbinger of things to come and quickly lose
interest. I don't want to waste my time discovering more annoyances and oddites.
My curiousity quickly vanishes and it gets deleted unless there is some really
compelling reason not to. Same thing with over elaborate installs. I'm quite
computer literate and can handle complex installs, but again, I tend to
extrapolate accordingly and elect to save myself the bother.



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