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Subject: About the time control of computer-human games

Author: Uri Blass

Date: 00:49:07 10/13/00


I think that the sides should have more time in computer-human games.

Some history:

The first event with clocks was the match between hurvith and levental from
1853(I am not sure how to write the names).
The players had 20 minutes for every move and for every 10 additional minutes
they had to pay 10 shillings.
If after an hour the player did not play a move the result was a technical loss.
In game 30 of the match levental payed twice only to pospone the game and in
home analysis he found a way to save his position.
It did not help him to save the match because in the next game he lost.

Some years later (I read that in 186x) a clock was used when the time control
was 2 hours/24 moves.

I think that it will be interesting to see humans play at this time control
against computers(Humans will have the same rights as in regular games and they
should not have the right to use notes or to use books to help them).

Do you think that humans can get better result against computers at this time
control relative to 2 hours/40 moves?(I am not sure if the principle that says
that humans are better at slower time control continues to hold because
computers has also advantages(computers do not get tired and they do not forget)

I know that this time control is not attractive for sponsors and it is sad that
most of the best players of today are interested only in money.

The players of the past prefered better games so they decided about 2 hours/24
moves.

Uri



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