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Subject: Re: About the time control of computer-human games

Author: Mike Adams

Date: 01:22:16 10/13/00

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I dont have much expereince at slower time controls. I have played a few games
at the club that lasted 3 hours but most were shorter.  I think that with to
much time humans tend to get tired.  Also i dont know that time pressure is the
biggest factor in losing to a computer at slow chess. Often i know in my games
after a few moves, not neccesarily from the start but say from moves 11-15, you
find that you are behind and struggle to catch up.  Thats how it often is with
computers they surprise us and then we have to figure out how to salvage.
Having more time wont eliminate the surprise neccesarily. In particular players
tend to move faster when the postion seems safe so they might miss using the
extra time at the critical moment.
   If there is a good attack oppertunity then time might be a blessing.  But
many attacks are made with postional intuitiveness not neccesarily deep thinking
though that is a component of a good attack.  So its not just time but the
humans abiltliy to bring to fore his chess knowledge and make moves that further
the postion without great weight on calculation.
   For example kramnicks win against deep junior was not just a study in human
concentration and calculation over a long periode of time but instead his
ability to think creatively about how to further his postion without junior
realizing it.



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