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Subject: Re: Is Wild 5 a forced win for white?

Author: Georg v. Zimmermann

Date: 12:17:28 10/13/00

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On October 13, 2000 at 12:38:00, Vincent Diepeveen wrote:

>
>On October 13, 2000 at 10:48:21, Uri Blass wrote:
>
>>On October 13, 2000 at 08:00:45, Vincent Diepeveen wrote:
>>
>>>On October 13, 2000 at 05:37:48, Georg v. Zimmermann wrote:
>>>
>>>>On October 12, 2000 at 19:32:22, Vincent Diepeveen wrote:
>>>>
>>>>>On October 11, 2000 at 22:15:23, Daniel Chancey wrote:
>>>>>
>>>>>>NM DragonSlayr from chess.net claims that white has a forced win in the
>>>>>>beginning of a wild 5 game.  Wild 5 is the original setup of pieces, but the
>>>>>>pawns are 1 square away from queening and the pieces are in front of the pawns!
>>>>>>
>>>>>>I'm not sure if Computers can be accurate to disprove DragonSlayr's claim.  Is
>>>>>>Wild 5 a win for white?
>>>>>>
>>>>>>Castle2000
>>>>>
>>>>>the openingsadvantage is real huge. if i let diep search parallel
>>>>>about an hour at the position then the score rises and rises and rises
>>>>>from +1.x initially to +5.x after an hour. i can't imagine this game
>>>>>is NOT won for white easily. You can directly get a huge openings
>>>>>advantage. obviously 2 queens against 1 queen is a simple win and
>>>>>exactly that is what you can achieve there. Now the problem is that
>>>>>the branching factor gets quite huge after a few moves as queen moves
>>>>>are there plenty, so you can't give 'scientific' proof that you win
>>>>>easily. But a queen versus a rook already in evaluation up after a
>>>>>few ply of search in the start position?
>>>>>
>>>>>that's clearly a game which is won by white yeah.
>>>>
>>>>Hello Vincent,
>>>>
>>>>I talked with some wild5 expert a while ago about why computers can't play it
>>>>very well. It is very similar to the problems we face in crazyhouse (you know
>>>>the game where you can place pieces you captured from  opponent - bit like
>>>>Shogi). One thing is the obvious high branching factor, another big thing is
>>>>that games are much more decided by mating attacks, and sacks of whole pieces
>>>>for a tempo or two are common. Now bots completely freak out when you have
>>>>poseval() function which can reach +-500 pawn units (at least thats what happens
>>>>to me) so they do not see that some of the good wild5 opening lines for black
>>>>include a knight sack very early when it is not forced already.
>>>>
>>>>Wild5 might well be a win for white theoretically like normal chess might be a
>>>>draw. But prove it ?! Bah.
>>>
>>>i think on fics diep is regurarly logged in (after the weekend again
>>>changing from room now) if fics allows this type of game, try it against
>>>DIEP dual. DIEP knows a few things about passed pawns and king safety
>>>and checks in qsearch which makes it extremely hard to beat in this
>>>kind of games. Nevertheless the openingsadvantage is so huge directly
>>>that anyone who plays it for the first time is mated in 3 moves from the
>>>start.
>>
>>I disagree.
>>I am sure that every player who is not weak in tactic and seriously think about
>>the game can avoid losing in 3 moves.
>>The idea of mate in 3 is simple to see.
>>
>>The fact that there is a simple trap in the opening is not a proof of your
>>theory that the advantage of white is huge.
>>
>>Uri
>
>i'm not tactical bad. i lost the first 2 games i played in wild5 before
>i knew it when someone started with the right knight move.
>
>
>i'm not claimin it's a proof. i'm just saying where we start with pawns
>on second row where everything has to be proven still and things are
>not settled yet, there the wild5 game is already nearly over. everything
>promotes. the person who manages to promote more pieces thereby also
>capturing more queens with light pieces is the winner.
>
>That's not a game.
>
>that's a joke.

Chess is dead simple too, just mate your opponent.  :)
Every game people enjoy to play has the same right to exist, and as long as it
is not solved none can be said to be easier or harder, right ?
Of course I would agree with you that chess is more, lets say flexible, you have
many different pawn structures with different plans etc. and therefore it has a
rather unique beauty which evolved over the years.

About the bet: well sorry 1.) I am a poor student :-) 2. What's the fun in
betting if nothing is to win there for me ? 3. I can't play wild, I actually
never played the game, just watched a few.

But I will ask this friend of mine maybe he wants to play Diep some when it is
loged in.

Its a pleassure discussing chess programming with you,

Georg



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