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Subject: Re: A Practical, Implementable Self Learning Chess Computer

Author: Bruce Moreland

Date: 10:46:02 10/17/00

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On October 16, 2000 at 06:12:20, Graham Laight wrote:

>Following discussions in the "recognising chess patterns" thread last week, I
>believe we have reached the stage where it possible, with today's PCs, to create
>a self learning chess computer. Before, I have always had doubts about whether
>it could be done with current technology - now these doubts are gone.
>
>Disappointingly, the discussion thread died out - possibly because people didn't
>realise what was in the thread.
>
>So here's the deal. I will think through the outline design of such a system,
>and write it up in my (hopefully!) clear style for everyone's perusal if, and
>ONLY if, at least 5 people promise to comment on the design after I have written
>it.
>
>So, if you want to read it, and you're willing to comment on what I write,
>please indicate this by responding to this message.
>
>Regards,
>Graham

Your proposal is the same sort of nonsense that you've been promoting for the
past several years, and I'll give you the same sort of response I've given you
for the past several years.

Some of the steps toward your solution are important enough that if those steps
could be completed, chess wouldn't be anywhere near the most interesting problem
to use those tools on.  Your "practical" plan calls for enormous work and
several major breakthroughs in AI.

Several of your steps are described in a few sentences, but the amount of work
involved to solve then would be national in scale, if they are solvable by
humans at all in a practical time-frame.

And tying together these monumental tasks is a plan that could have been devised
by any vaguely technical person during their first few moments of thought about
the problem.

bruce



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