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Subject: A Practical, Self-Learning Implementation for us, Dudes...

Author: Fernando Villegas

Date: 10:08:08 10/19/00


For what we would want self-learning programs? Most of us, poor, sad dudes, are
uncapable of learning by ourselves and so are in need of a device for not
falling once and again in the same mistakes. And it is so easy that I marvel
nobody has implemented yet.

This is how it should operate:

a) every time in a game we make a move that is an awfull mistake -score goes
down- the program should store the position and the move. Next time we fall in
the same position and if we make the same bad move, then a dialog should appears
with a ramdom collection of insults and deprecations, warning us of our
stupidity and asking us to look something better. Similar to the tutor watching
function of Fritz, but with the difference he would recall us that we already
did the mistake before. So simple like that but more efective.

b) How to do it? Just a  little database of wrong moves and its asociated
positions and a little add-on or sub-program in the code checking every position
and move to see if it fits to one of the database. Even I could write
that...although just in basic.


Fernando



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