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Subject: Re: Just another one of RebelTiger on ICC

Author: Robert Hyatt

Date: 10:06:52 11/14/00

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On November 14, 2000 at 13:01:29, Bruce Moreland wrote:

>On November 14, 2000 at 12:03:24, Robert Hyatt wrote:
>
>>On November 14, 2000 at 11:39:23, Djordje Vidanovic wrote:
>>
>>>On November 14, 2000 at 10:09:28, Kees van Iersel wrote:
>>>
>>>>I only want to show that computers can still loose games to persons who are
>>>>much weaker. The difference is 761.
>>>>How would kramnik perfome against a person with so much difference.
>>>>Secondly if a computer would win everything who would be interested in seeing
>>>>human versus machine games.
>>>>
>>>>
>>>>[Event "ICC 3 3"]
>>>>[Site "Internet Chess Club"]
>>>>[Date "2000.11.13"]
>>>>[Round "-"]
>>>>[White "WICKER-MAN"]
>>>>[Black "Rebel Tiger 13.0"]
>>>>[Result "1-0"]
>>>>[ICCResult "Black checkmated"]
>>>>[WhiteElo "1884"]
>>>>[BlackElo "2645"]
>>>>[Opening "Sicilian: Taimanov variation"]
>>>>[ECO "B46"]
>>>>[NIC "SI.39"]
>>>>[Time "23:21:26"]
>>>>[TimeControl "180+3"]
>>>>
>>>>1. e4 c5 2. Nf3 e6 3. d4 cxd4 4. Nxd4 Nc6 5. Nc3 a6 6. Bc4 Qc7 7. Bb3 b5 8.
>>>>a3 Nf6 9. O-O Nxd4 10. Qxd4 Bd6 11. h3 Bh2+ 12. Kh1 Be5 13. Qe3 Bxc3 14.
>>>>bxc3 Bb7 15. f3 O-O 16. a4 d5 17. e5 Nd7 18. f4 bxa4 19. Rxa4 Bc6 20. Ra1
>>>>Bb5 21. Rf3 a5 22. Ba3 Rfc8 23. Bd6 Qb7 24. f5 a4 25. Ba2 Bc4 26. Bxc4 Rxc4
>>>>27. f6 Qb2 28. Qg5 Qxa1+ 29. Kh2 Qh1+ 30. Kxh1 Nxf6 31. exf6 Rg4 32. hxg4 g6
>>>>33. Qh6 a3 34. Qg7# {Black checkmated} 1-0
>>>
>>>
>>>Hmm... yet another game that confirms Bob's hypothesis about the best programs
>>>not yet being strong enough to challenge GM's.  I had a strong feeling of deja
>>>vu after going through it.   It looked just like the many games I won against
>>>the Super Conny, Mach III, Designer 2265, Rex Chess, Genius, Fritz, etc...
>>>
>>>Don't get me wrong -- I did lose the bulk of those, but the occasional win or
>>>two, resembling the one above, would always bring back a dose of healthy
>>>skepticism regarding my initial enthusiasm and estimates of the programs:)
>>>
>>>***  Djordje
>>
>>
>>Another point.  It is highly likely that the opponent used a computer here.  I
>>base this on a couple of things.  Near the end, there is a deep mate.  He played
>>it _perfectly_.  Which I don't think an 1800 player could do.  If I were
>>betting, I would bet that white is a computer.
>
>Bob, you need to look at the game a little bit, I think.  It was a normal
>anti-computer attack, and anyone could have played the game perfectly from move
>26 on.  This was a 3 3 and white wa a human.  He lost the other 7 games.

My problem hits two ideas:  1.  No tactical mistakes for 20 consecutive
moves;  2.  he finds a mate in 7, and follows it perfectly for the next
7 moves.  In blitz.  It _could_ be a good human.  But my intuition says
"computer" was involved.

It is only intuition of course...  and it can definitely be wrong.  I merely
raised the spectre.  I would want to see more games myself, before I would be
willing to say positively...



>
>>If I were to criticize moves, I would pick the following moves for black as
>>suspect (from a human perspective):  11. ... Bh2+ seems totally pointless.
>>23. ... Qb7 seems to be worse than pointless.  This is a queen, not a bishop.
>>I also don't like 24. ... a4.  Advancing passers is often good, but the further
>>they advance, the easier they are to attack and the harder they are to defend.
>>White is attacking on the kingside.  Black really doesn't need to waste time
>>on the queenside just yet, when he has no pieces for defending the kingside.
>
>I haven't looked at it with a computer, but at the point white plays 24. f4,
>he's out for blood, and the problem black has is avoiding getting mated on g7.
>It looks like it's pretty hard to stop.
>
>>However, on the other hand, Tiger was playing a computer in human clothing.
>>Nothing good can come of that, and drawing conclusions is harder.  I would
>>_never_ believe than an 1800 player can beat today's programs.  yes, it might
>>happen once in every 1000 games.  But that is close enough to zero to instantly
>>turn on warning lights when I see it.  In this case, if you analyze the game
>>with another program (I used Crafty) it couldn't find any improvement for white
>>from move 18 on.  Which is _very_ suspicious...
>
>White's moves are all either forced or typical human moves.
>
>bruce



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