Author: Robert Hyatt
Date: 10:20:42 11/14/00
Go up one level in this thread
On November 14, 2000 at 02:46:23, Jeremiah Penery wrote: >Another position like this is LCTFIN08 (Louget II test, Endgame #8): > >[D]2k5/p7/Pp1p1b2/1P1P1p2/2P2P1p/3K3P/5B2/8 w > >If c5 is not played, a bunch of piece-shuffling will happen. At least in this >one it's possible to play c5 later (in at least one of the other positions, the >move had to be played immediately, or it could never be played) and so the >50-move rule would help. However, it'd be nice for several obvious reasons to >be able to play c5 more quickly. Remember, the first goal is to win the game. If a pawn push is required to win, does it really matter whether the pawn push is provoked by some obscure 'weariness' evaluation term, or by the 50-move rule? Yes, moving the pawn sooner would make the game end sooner. But since the game result doesn't take into account how many moves the game lasted, this really doesn't matter when you look at the big picture. Cray Blitz won many games based on its specialized draw scoring algorithm. But it took a lot of time to win those games...
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