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Subject: Re: Mate in 7 Question + Singular extension

Author: Ed Schröder

Date: 01:06:40 01/10/98

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>Posted by Howard Exner on January 09, 1998 at 21:03:51:

>>r3rk2/ppq2pbQ/2p1b1p1/4p1B1/2P3P1/3P1B2/P3PPK1/1R5R w - - id"Seiriwan -
>>Sokolov,A" bm Qxg7+;

>I am always interested in the problems that program X finds quickly
>while program Y struggles. It makes me curious as to what makes them
>tick. Rebel 8 for example finds WAC 141 rather quickly but has a very
>hard time finding this above mate in 7. I think it is the quiet move,
>Bf6 that is the stumbling block for Rebel.

I checked with Rebel9. Rebel9 needs 22:00 and 11 plies.

The "killer" here is not 3.Bf6 but 6.Rh1

The main variation found:

1.Qxg7 Kxg7 2.Rh7+ Kxh7 3.Bf6 g5 4.Be4+ Bf5 5.Bxf5+ Kg8 6.Rh1 and
mate on the next move.

I am currently working on a better tactical version. It finds 1.Qxg7
in 3:28 on ply 9 but the version in question is 25-30% slower in normal
positional play.

As always the big question remains if "improved" tactics will result
in an overall improvement.

For the moment I have baptized this version as Rebel Turtle and I hope
auto232 will tell me more.

I receive a lot of input from customers. Sometimes they tell you
something you will not forget your whole life. One of them once said:

  "You guys release new versions and every new version only does
   better on points where it was already good"

While I believe this is not the entire truth the man has a point :))

Or?

- Ed -



>I'm not a programmer but follow with interest this recent Singular
>extension thread. It sounds like a similar technique humans employ
>of giving themselves two moves in a row to help determine tactical
>candidate moves.




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