Author: Bob Durrett
Date: 07:36:02 11/20/00
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On November 20, 2000 at 06:19:12, Mark Christiaens wrote: >I've written a program that generates a "puzzle competition". The program >generates Lout source for 5 rounds of puzzles, together with the solution >sheets, score sheets, ... > >For this, I'm using a database of mate in 1, mate in 2, ... problems from which >I select a number of problems. Although most puzzles are from the mate in 2 >kind, there is a large difference in subjective difficulty between one puzzle >and the next. > >My question is: is there any way to evaluate how difficult a problem is (using a >program) for a human so that I can construct a set of puzzles which are easy, >moderate, difficult? > > >Kind regards, > >Mark Christiaens Maybe a computer chess programmer would be willing to modify his program to add the capability to measure the amount of time the program uses to find the solution. That would not give a direct measurement of how difficult the position would be for a human player, but might give some indication at least. Incidentally, you could try using a stopwatch.
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