Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Evaluating difficulty of a position

Author: Severi Salminen

Date: 09:13:04 11/20/00

Go up one level in this thread



>Maybe a computer chess programmer would be willing to modify his program to add
>the capability to measure the amount of time the program uses to find the
>solution.  That would not give a direct measurement of how difficult the
>position would be for a human player, but might give some indication at least.
>
>Incidentally, you could try using a stopwatch.

I don't think that is a good idea. Computers can find very deep combinations
very fast and the same position might be allmost impossible for a human. I think
 better approach would be to check out the types of moves that lead to solution.
If there are many non_captures, non_checks and non_promotions, it is probably
more difficult for a human. Captures, checks and promotions are easier to find.
Also the depth is an issue, mate in 10 is harder than mate in 2. And mate with 5
 sequential captures is easier than a mate in 4 with "silent" moves.

Severi



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.